Quality Random Encounters
Quality Random Encounters
Quality Random Encounters

DM: You guys enter the Big bad guys’ chambers and see…. someone roll me a d8. Player: 6 DM: you see a vampire! he’s been behind this entire plot to take over the world and…

Expediting Exploration
Expediting Exploration

Since becoming a DM I have run far more home brewed campaign settings than published modules. Over the last few months however, I have been both playing and running a published module for 5e. I…

The Ultimate Guide to Helping Your Players Role Play
The Ultimate Guide to Helping Your Players Role Play

A couple weeks ago I began to notice that one of my groups was doing very little role playing (RP). They would role play with non-player characters (NPCs) a little bit, usually haphazardly and switching…

Trap Examples
Trap Examples

  Trap Examples So far we have discussed many of the problems with traps and looked at the steps to building a trap that can become an encounter that the players and characters can interact…

How to design a quality trap
How to design a quality trap

Designing Quality Traps   This article will teach you how to turn traps into exciting encounters on their own. In my last article, Problems with traps, I discussed some of the problems traps cause in RPGs…

Problems with traps
Problems with traps

Problems With Traps   Traps in D&D and other RPGs are rarely exciting and more often turn into a tool for the GM to deal a bit of extra damage to the players. While the…

Ending Combat
Ending Combat

Ending Combat   Combat can be D&D’s greatest asset and its biggest downfall. While combat with a dragon can show off D&D’s epic, complex, and rewarding tactical system, the same complexity can cause combat grind to a…